![]() Its last great scenario being a fixed and unalterable one that functions as the last great test to overcome. In total there are 10 worlds, all of them with the possibility of rotating among themselves. The alternatives are almost endless and that is also reflected in its system of achievements and feats as well as in its weapons and armor (which with more than 60 gems and 8 slots for each weapon allows the player can make combinations of all kinds and the meta-game itself changes as much as the player wants).Īll of these seeds are influenced by the first world you enter. All the merit goes to its seed system that allows each world to be different from the previous one, that each scenario poses new difficulties and challenges, or that the difficulty curve decreases or increases depending on how we are playing. He secret of this title is the idea of inviting the player to want to enjoy “another game” since no level will be the same as the previous one and each game, therefore, will be tremendously different from any other. The experience is adaptive thus offering a wide range of possibilities. A great space is given so that all types of players can enjoy it without giving up completely. But the interesting thing about this continued (and apparent) failure is that its difficulty adapts to you. “Summum Aterna” is a roguelike through and through. ![]() It is normalized and the strange thing is not to fall into it. Of course, the Death has always been linked to its theme and, rather than being a failure that hinders any player’s experience, this ends up being a old friend that we visit again and again. ![]() ![]() Two years later, the Talavera studio has wanted to continue growing with its new work, Summum Aeterna, and has detailed What makes this new proposal so special? which, luckily, we were able to enjoy both partially behind closed doors and in its complete version in a fantastic analysis that our colleague Adrián Suárez gave you. Aeterna Noctis was a harsh statement of intent that In Spain we continue to bring promising ideas that have the potential to develop entire sagas that grow video game by video game. Aeternum Game Studios gave us great joy at the end of 2021 when he presented us with a fantastic metroidvania that had an overwhelming artistic section. ![]()
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